Friday, September 21, 2012
Runescape: Daily Challenges and Noticeboard
There'll be assignments in the menu, that we're guaranteed to have the skill levels for. That's pretty cool right there. I always hate when something comes out and my levels have to be trained before I can play it.
Out of my initial list of challenges, I chose to chop 30 magic logs. Not that I needed to raise that skill, but it seemed like a quick and easy way to try out the Daily Challenges. Apparently, so did many other people. I'm currently in the middle of growing Yew trees to train my farming, so I didn't have any private magic trees to chop. Went to the one in the Gnome Stronghold (by the bank). It was being shared, and took too much time to regrow. Same with the one just under the gnome agility course.
There's a bank of Magic trees (the old graphic style, not the new blueish trees) along the west edge. There were only 2 others players there, so that's where I stayed to complete the task.
The Burthorpe Quartermaster requires you to hand over whatever the task was. If you didn't bring it along, he can retrieve the items from your bank. So I couldn't just chop and drop. Had to actually bank the logs. When he accepted them from me, he gave me 643 gold... 41 raw Rocktail... and 28k woodcutting experience.
To be honest, I didn't expect the experience rewards to be so large.
The Burthorpe Quartermaster was quite generous in that regard. I know there'll be plenty of people upset because of the easy experience granted. The old-school 99'ers, who think if they had to walk to school and home uphill both ways, in the dark, during a snowstorm, and fighting off ravenous wolves, then nobody else should ride the school bus either.
Personally, I don't mind. It's a game, and I play it to have fun. I take pride in my personal achievements, and enjoy most of the changes in Runescape. The only problem I see here relates to maxed skills. I have some skills that are maxed at 99. And many skills that aren't. I would prefer to be offered challenges in skills that are NOT yet maxed. That just obviously seems more useful.
Instead, most of the challenges offered initially were useless for me. Interesting, fun maybe, but not as useful as earning bonus exp in a skill I'm still training. Someone else mentioned this in the forums, and a Jagex Mod (Mod Jack) said he was looking into "the possibility of not giving challenges in a skill you're already 99 in." I hope he's successful with that. Right now, none of the tasks offered to me are in skills I need.
There have also been a few glitches reported. One that does worry me is related to the 'take from bank' option. When the Quartermaster told me he could take the items from my bank, there was an option to approve permanently, and not ask the question again. I clicked yes. I wish I hadn't, because there's no way to change this at the moment. If you make, as someone in the forums mentioned, 80 adamant daggers for the challenge... but have other adamant items in your bank, apparently the Quartermaster will take your more expensive items, leaving the daggers behind. Even though you're given something of roughly equal value, I'd rather not have the wrong items removed from my bank.
Don't know if they'll fix that or not. If you haven't yet made the permanent choice to allow, I'd wait and see. If you've already made that choice, you'll just have to bear it in mind when doing challenges.
I like the basic concept of the challenge tasks. Sometimes when I finish one goal, I float around aimlessly for a few days, before deciding what to do next. Having some suggestions seems like a good idea. Honestly, I'll probably wind up ignoring it most of the time. Unless they adjust it to avoid offering maxed skills. It would be really cool if there was an option, like a box to check or uncheck. Then it would be OUR choice.
Posted by Crewman6 at 3:04 PM